int_uset
- class int_uset((object)arg1)
Bases:
instance
- C++ signature :
void __init__(struct _object * __ptr64)
__init__( (object)arg1, (int_uset)arg2) -> None :
- C++ signature :
void __init__(struct _object * __ptr64,class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> >)
__init__( (object)arg1, (object)arg2) -> object :
- C++ signature :
void * __ptr64 __init__(class boost::python::api::object,class boost::python::api::object)
- append((int_uset)arg1, (int)arg2) None :
- C++ signature :
void append(class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > {lvalue},int)
- clear((int_uset)arg1) None :
- C++ signature :
void clear(class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > {lvalue})
- erase((int_uset)arg1, (int)arg2) int :
- C++ signature :
unsigned __int64 erase(class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > {lvalue},int)
- extend((int_uset)arg1, (int_uset)arg2) None :
- C++ signature :
void extend(class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > {lvalue},class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> >)
- insert((int_uset)arg1, (int)arg2) None :
- C++ signature :
void insert(class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > {lvalue},int)
insert( (int_uset)arg1, (int_uset)arg2) -> None :
- C++ signature :
void insert(class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > {lvalue},class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> >)
- size((int_uset)arg1) int :
- C++ signature :
unsigned __int64 size(class std::unordered_set<int,struct std::hash<int>,struct std::equal_to<int>,class std::allocator<int> > {lvalue})