MpcMeshPartitionData

class MpcMeshPartitionData((object)arg1)

Bases: instance

C++ signature :

void __init__(struct _object * __ptr64)

addElement((MpcMeshPartitionData)arg1, (MpcElement)arg2, (int)arg3) → None :
C++ signature :

void addElement(class MpcMeshPartitionData {lvalue},class boost::shared_ptr<class MpcElement>,unsigned __int64)

addNode((MpcMeshPartitionData)arg1, (MpcNode)arg2, (int)arg3) → None :
C++ signature :

void addNode(class MpcMeshPartitionData {lvalue},class boost::shared_ptr<class MpcNode>,unsigned __int64)

clear((MpcMeshPartitionData)arg1) → None :
C++ signature :

void clear(class MpcMeshPartitionData {lvalue})

elementPartition((MpcMeshPartitionData)arg1, (int)arg2) → int :
C++ signature :

unsigned __int64 elementPartition(class MpcMeshPartitionData {lvalue},int)

initialize((MpcMeshPartitionData)arg1, (int)arg2) → None :
C++ signature :

void initialize(class MpcMeshPartitionData {lvalue},unsigned __int64)

isNodeOnParition((MpcMeshPartitionData)arg1, (int)arg2, (int)arg3) → bool :
C++ signature :

bool isNodeOnParition(class MpcMeshPartitionData {lvalue},int,unsigned __int64)

isNodeOnPartition((MpcMeshPartitionData)arg1, (int)arg2, (int)arg3) → bool :
C++ signature :

bool isNodeOnPartition(class MpcMeshPartitionData {lvalue},int,unsigned __int64)

nodePartition((MpcMeshPartitionData)arg1, (int)arg2) → int :
C++ signature :

unsigned __int64 nodePartition(class MpcMeshPartitionData {lvalue},int)

property partitions
purge((MpcMeshPartitionData)arg1) → None :
C++ signature :

void purge(class MpcMeshPartitionData {lvalue})

removeElement((MpcMeshPartitionData)arg1, (MpcElement)arg2, (int)arg3) → None :
C++ signature :

void removeElement(class MpcMeshPartitionData {lvalue},class boost::shared_ptr<class MpcElement>,unsigned __int64)

removeNode((MpcMeshPartitionData)arg1, (MpcNode)arg2, (int)arg3) → None :
C++ signature :

void removeNode(class MpcMeshPartitionData {lvalue},class boost::shared_ptr<class MpcNode>,unsigned __int64)