FxBndBox
- class FxBndBox((object)arg1)
Bases:
instance
- C++ signature :
void __init__(struct _object * __ptr64)
- add((FxBndBox)arg1, (FxBndBox)arg2) None :
- C++ signature :
void add(class FxBndBox {lvalue},class FxBndBox)
add( (FxBndBox)arg1, (vec3)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class Eigen::Matrix<double,3,1,0,3,1>)
add( (FxBndBox)arg1, (vertex)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class FxVertex)
add( (FxBndBox)arg1, (vec3_array)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class std::vector<class Eigen::Matrix<double,3,1,0,3,1>,class std::allocator<class Eigen::Matrix<double,3,1,0,3,1> > >)
add( (FxBndBox)arg1, (vertex_array)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class std::vector<class FxVertex,class std::allocator<class FxVertex> >)
add( (FxBndBox)arg1, (FxShapePoints)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class boost::shared_ptr<class FxShapePoints>)
add( (FxBndBox)arg1, (FxShapeEdge)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class boost::shared_ptr<class FxShapeEdge>)
add( (FxBndBox)arg1, (FxShapeFace)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class boost::shared_ptr<class FxShapeFace>)
add( (FxBndBox)arg1, (FxShapeSolid)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class boost::shared_ptr<class FxShapeSolid>)
add( (FxBndBox)arg1, (FxShape)arg2) -> None :
- C++ signature :
void add(class FxBndBox {lvalue},class boost::shared_ptr<class FxShape>)
- property empty
- getPoints((FxBndBox)arg1, (vec3)arg2, (vec3)arg3, (vec3)arg4, (vec3)arg5, (vec3)arg6, (vec3)arg7, (vec3)arg8, (vec3)arg9) None :
- C++ signature :
void getPoints(class FxBndBox {lvalue},class Eigen::Matrix<double,3,1,0,3,1> {lvalue},class Eigen::Matrix<double,3,1,0,3,1> {lvalue},class Eigen::Matrix<double,3,1,0,3,1> {lvalue},class Eigen::Matrix<double,3,1,0,3,1> {lvalue},class Eigen::Matrix<double,3,1,0,3,1> {lvalue},class Eigen::Matrix<double,3,1,0,3,1> {lvalue},class Eigen::Matrix<double,3,1,0,3,1> {lvalue},class Eigen::Matrix<double,3,1,0,3,1> {lvalue})
- property maxPoint
- property maxSize
- property minPoint